Exploring Fallout, the Gaming World’s Most Surprising Small Screen Triumph

The Fallout TV series has made a triumphant return to Prime Video, and it's safe to say that audiences were delightfully shocked by the caliber of its initial run. By illustrating the retro-futuristic, nuclear-ravaged United States through the eyes of three separate characters, it managed to capture various facets of the gamer's journey.

There was vault-dweller Lucy, striving to uphold her morals and learning that the ruined world made that exceptionally challenging; Brotherhood initiate Max, the Brotherhood of Steel new recruit, who starts challenging his cult's authority and creates plenty of trouble in robotic power armour; and the Ghoul, a fan-favorite figure who has entirely abandoned any moral compass out in the radioactive wilderness.

Building Anticipation for a New Chapter

The show's first season ending unveiled key information about who helped cause the global annihilation that condemned a population in bomb-proof bunkers for an extended period. It also raised plenty of questions unanswered for the next installment – and, now, expectations are much greater.

“We’ll take ‘pretty good’ – we should print that on merchandise,” quips the show's co-creator.

“Going into the first season, everyone’s like, ‘Just get it right’,” states a key figure from the games. “We are thrilled with the response to the show, so this time people are coming in with more excitement and different expectations.”

A New Vegas Vibe for the Next Installment

The new season is set in the neon-lit city, the setting of the beloved game Fallout: New Vegas, which is often praised for having the sharpest dialogue and characters in the franchise, despite the fact that it was somewhat buggy at launch.

“It has a sun-baked feel, a Southwestern essence, that’s so integral to that game,” says Nolan. “That dusty, desolate Route 66 aesthetic of the game is so much enjoyable to translate into the show.”

In the show's timeline, a significant amount of time has elapsed since the story of the New Vegas game by the time the protagonists make their way there. Yet, the creators indicate that it does reference the player’s journey.

The Importance of Physical Sets

The Fallout TV series is notable for its tangible quality – its makers prioritized real props and sets were fabricated, reflecting the makeshift nature of the towns in the games.

“Being a genre enthusiast, so many shows I watch, I’m aware that they’re all filmed against a digital backdrop,” says another of the showrunners. “The whole point of an translation, especially of a interactive medium, is to appear as if it’s tangible.”

In fact, almost each creature you see on-screen is practical, even the infamously terrifying radioactive creatures known as Deathclaws. In the show, they are brought to life with animatronics, and were apparently quite terrifying up close.

Made by Fans, for Fans

The Fallout series succeeds because it is crafted by talented film-makers who are also longtime fans, alongside the game developers behind the source material. This common understanding for the universe is clear in the finished show.

The new batch of episodes is being released on a episode-by-episode basis rather than as a full-season drop, representing a shift from the initial release. This schedule will create a different weekly discussion, something the creators themselves are excited to witness.

“It has more depth, it’s bigger, it’s more humorous, it has a lot of twists,” promises Howard. “I am excited to seeing what people think.”

Richard Barajas
Richard Barajas

A space technology journalist with a background in astrophysics, passionate about making complex space topics accessible to everyone.